Hanover Library Catalogue

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Girls who code : Learn to Code and Change the World / by Reshma Saujani ; illustrations by Andrea Tsurumi.

By: Contributor(s): Publisher: New York : Viking, 2017Description: 168 pages : illustrations ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780425287538
Subject(s): DDC classification:
  • 005.1023 23
Contents:
Why coding? -- How to talk to your computer -- Putting it all together -- Getting started -- Cracking the "code" -- Debugging -- Video games -- Robots -- Video games -- Web and mobile app design and online security.
Summary: Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend. This graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be.

Includes index.

Why coding? -- How to talk to your computer -- Putting it all together -- Getting started -- Cracking the "code" -- Debugging -- Video games -- Robots -- Video games -- Web and mobile app design and online security.

Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend. This graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be.

Ages 10+

Grades 4 to 6.

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The support of the Government of Ontario, through the Ministry of Tourism and Culture is acknowledged.
The support of the former Friends of the Hanover Library is acknowledged.

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